Designing Multimedia Learning Environments Using Learning Object Technology
Haido Samaras, Despina Bousiou, Thanasis Giouvanakis, Konstantinos Tarabanis, UoM, Greece
EdMedia + Innovate Learning, in Vancouver, Canada ISBN 978-1-880094-62-4 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
This article proposes a model of multimedia learning and a methodology for designing and developing effective multimedia learning content based on this model. We have attempted to provide a model of interactive multimedia learning and to develop an environment capable of providing effective personalized learning experiences for different learners that are dealing with complex knowledge domains. The model takes into account current trends from the field of multimedia learning research by incorporating several significant parameters. These are: a) the knowledge level of the learner, b) the manipulation of germane and intrinsic cognitive load, c) the support provided by the multimedia learning environment, and d) the active cognitive processing encouraged of learners by the environment. On a technical level, the design and development of the multimedia learning environment implemented is based on learning object technology and makes use of a simple user model.
Samaras, H., Bousiou, D., Giouvanakis, T. & Tarabanis, K. (2007). Designing Multimedia Learning Environments Using Learning Object Technology. In C. Montgomerie & J. Seale (Eds.), Proceedings of ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3996-4004). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE).
© 2007 Association for the Advancement of Computing in Education (AACE)