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International Conference on Mathematics / Science Education and Technology


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Table of Contents

Number of papers: 110

  1. Enhancing Science Field Trips with a Digital Camera

    Kenneth Clark & Alice Hosticka, Georgia Southern University, United States

    Digital cameras in the science classroom can be used as a tool to enhance field trips. Field trips are meant to provide students with important hands-on experiences to further the goals and... More

    pp. 124-127

  2. RiverWatch Project: The Confluence of Science and Technology

    Gregory A. Coverdale, Penn State Harrisburg, United States

    National standards in science education argue that science learning should be interdisciplinary, inquiry-based, and involve students in real-world projects. Most rhetoric in science education... More

    pp. 128-132

  3. Animations in Physics Learning

    Patric Dahlqvist, Stockholm University/KTH

    The study reported on in this paper investigates the effects of different presentation formats on learning an important principle in classical mechanics (the principle of equivalence). The... More

    pp. 133-138

  4. Mathematics Standards 2000 and the Virtual Environment

    Jim Dorward & Robert Heal, Utah State University, United States

    This paper describes the rationale for the forthcoming Principles and Standards for School Mathematics and accompanying electronic pedagogical examples. Many of these electronic examples are part... More

    pp. 139-144

  5. Teaching Computer Programming Languages Through WWW

    Mahmoud El-Khouly, Behrouz Far & Zenya Koono, Saitama University, Japan

    This paper presents web-based tutoring system (W-TCL) for teaching computer programming languages through WWW. In this version, two new features have been added: blackboard module and adaptive... More

    pp. 145-150

  6. College Science via Internet: How effective is it?

    Contance Hargrave, Iowa State University, United States; Kathleen Flickinger, Maui Community College, United States

    In this paper college science instruction via the Internet is examined from three perspectives: students' on-line learning experiences; a comparative examination of learning on-line versus... More

    pp. 151-156

  7. Issues in the Preparation of Prospective Elementary School Teachers to use the Internet in the Teaching of Mathematics

    Jane Friedman, University of San Diego, United States

    The Internet, particularly, the World Wide Web, has had a substantial impact on society. Whether or not these technologies will be able to effect beneficial change in K-12 education is another... More

    pp. 157-159

  8. USD's Web Group: A service learning experience in Computer Science

    Jane Friedman & Luby Liao, University of San Diego, United States

    This paper will describe the University of San Diego's web group, an unique and innovative service-learning experience for computer science students. More

    pp. 160-162

  9. Distance Education Technology on the Example of Course “Artificial Intelligence”

    Tatiana Gavrilova, St.Petersburg State Technical University; Sergey Udaltsov, Institute for High Performance Computing and Databases; Natalie Stash, St.Petersburg State Electrotechnical University

    The paper presents the way of organizing distance learning course on the sample of discipline "Artificial intelligence". Peculiarity of the project is in adaptive character of education, i.e. in... More

    pp. 163-167

  10. Virtual-Real Lab: an Electronics Laboratory Using Real Devices and the Internet

    Humberto Gomes, Rita Machado & Luigi Carro, UFRGS, Brazil

    This paper presents the design and utilization of an Electronics Laboratory, physically available through the Internet. One of the greatest advantages of this project is to offer to many students... More

    pp. 168-172

  11. Can the Same Results be Obtained Using Computer-mediated Tests as for Paper-based Tests for National Curriculum Assessment?

    Lillian Greenwood, Fred McBride, Palama Cowan, Maria Lee & Hugh Morrison, The Queen's University of Belfast

    This paper describes part of a research programme designed to explore the validity of using computer mediated tests as opposed to paper-based ones for National Curriculum testing in mathematics... More

    pp. 179-184

  12. Evidence of College Students’ Graphic Decoding Gaps During Use of a Computer Simulation of Photosynthesis`

    Phyllis Baudoin Griffard, University of Houston-Downtown, United States; James H. Wandersee, Louisiana State University, United States

    Twelve college science majors enrolled in introductory biology participated in two in-depth clinical interviews in which they verbalized while working with an award-winning computer simulation of a... More

    pp. 185-191

  13. STeam- Designing a Framework for New Forms of Cooperation in Education

    Thorsten Hampel, University of Paderborn, Germany

    The explosion-like distribution of worldwide data networks has changed and formed our life with lasting results. Surely the education sector at our universities and schools is substantially... More

    pp. 192-196

  14. Making Movies On the Web Accessible to People With Disabilities

    Eric G. Hansen, Douglas C. Forer & Louis S. Mang, Educational Testing Service, United States

    This paper describes basic requirements for making movies on the Web accessible for people with disabilities. The paper focuses on important alternative content that needs to be added to movies, ... More

    pp. 197-201

  15. Real Education from Virtual Objects: Active Learning in Science On-line

    Roy Hawkey, The Natural History Museum, United Kingdom

    This paper describes, analyses and evaluates an on-line science education project – QUEST – that was designed to develop a constructivist approach to learning by enabling students to carry out a ... More

    pp. 202-206

  16. Hypermodels: Embedding Curriculum and Assessment in Computer-Based Manipulatives

    Paul Horwitz, The Concord Consortium, United States

    One of the more fruitful innovations in science education has been the use of computer-based manipulatives (herein referred to as CBMs) — open-ended, exploratory environments within which... More

    pp. 207-213

  17. Changing the Rules: Children, Creativity and Computer Games

    Richard Noss & Celia Hoyles, University of London, United Kingdom

    Computer games are important in children's culture. They afford opportunities for fantasy, challenge, collaboration and competition, all essential elements of play and learning. Yet their... More

    pp. 214-219

  18. Predictors of Class Use of Computers

    Johan Van Braak, Vrije Universiteit Brussels, Belgium

    A survey was performed to investigate the influence of personal factors on class use of computers. Subjects were 236 secondary school teachers who were using computers, either for teaching or non... More

    pp. 220-225

  19. Problem Solving with the TI-92: A Report on a Problem Seminar

    Clifford Johnston, West Chester University, United States

    The paper will report on a graduate level Problem Seminar offered at West Chester University that focused on using technology, particularly the TI-92, to assist problem solving. The course merged... More

    pp. 226-231

  20. FCell3D: A Central Example to Visualize Safety Critical Processes in the Construction and Control of Distributed Applications

    Hans-F. Kötter, FernUniversität Hagen, Germany; Norbert Völker, University of Essex

    This paper reports on the design and implementation of a case study for the step-by-step development of distributed, safety critical control programs. The case study is a key ingredient in a new ... More

    pp. 232-238