Journal of Special Education Technology
1983 Volume 6, Number 1
Table of Contents
Number of articles: 6
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An Analysis of the Rise and Fall of Programmed Instruction. Implications for Computer-Assisted Instruction
Carol Foster
The paper discusses similarities between programed instructional teaching machines and computer-assisted instruction. It describes research concerning programmed instruction and increased... More
pp. 5-14
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A Comparison of Teacher Approval and Disapproval Statements across Categories of Exceptionality
Robert A. Gable
Observation of 97 teachers during group instruction of elementary students with mental retardation, severe multihandicaps, and learning disabilities and/or behavior disorders revealed that teachers... More
pp. 15-22
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The Need for Inservice Training in Instructional Technology for Special Education Personnel in Small Rural School Districts
Paul A. Wirth
Special education teachers and administrators from each of 17 small rural school districts (N=34) were interviewed on staff development needs. A lack of staff development activities was identified ... More
pp. 25-29
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Computer Guided Educational Diagnosis: A Prototype Expert System
Marlene Colbourn & John McLeod
The article reviews some recent literature pertaining to development and use of expert systems (automated consulting systems, which provide expert advice within particular domains). The design and ... More
pp. 30-39
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Interagency Cooperation to Disseminate Materials Concerning Exceptional People's Needs
James A. McLoughlin
To determine availability of resources to help State Departments of Education develop and disseminate materials to persons seeking information about handicapped persons, 60 agencies completed... More
pp. 40-47
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Video Games to Augment Leisure Programming in a State Hospital Residence for Developmentally Disabled Clients
Janet Powers & Thomas S. Ball
Three mildly and moderately retarded, physically handicapped institutionalized men (17-30 years old) successfully participated in a recreation program involving adapted videogames. Doubles play... More
pp. 48-57