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Journal of Learning Design

2013 Volume 6, Number 2

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Table of Contents

Number of articles: 3

  1. Towards Online Delivery of Process-Oriented Guided Inquiry Learning Techniques in Information Technology Courses

    Jarrod Trevathan & Trina Myers

    Process-Oriented Guided Inquiry Learning (POGIL) is a technique used to teach in large lectures and tutorials. It invokes interaction, team building, learning and interest through highly... More

    pp. 1-11

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  2. Teaching Games Level Design Using the StarCraft II Editor

    Penelope Sweetser

    Level design is often characterised as "where the rubber hits the road" in game development. It is a core area of games design, alongside design of game rules and narrative. However,... More

    pp. 12-25

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  3. The Iterative Design of a Mobile Learning Application to Support Scientific Inquiry

    Paul F. Marty, Anne Mendenhall, Ian Douglas, Sherry A. Southerland, Victor Sampson, Michelle M. Kazmer, Nicole Alemanne, Amanda Clark & Jennifer Schellinger

    The ubiquity of mobile devices makes them well suited for field-based learning experiences that require students to gather data as part of the process of developing scientific inquiry practices. ... More

    pp. 41-66

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