You are here:

ACM Transactions on Computing Education

March 2009 Volume 9, Number 1

Search this issue

Table of Contents

Number of articles: 5

  1. Training Students to Work Effectively in Partially Distributed Teams

    Rosalie Ocker, Mary Beth Rosson, Dana Kracaw & S Roxanne Hiltz

    Information technology teams are often partially distributed teams (PDTs). A PDT consists of two or more subteams that are separated geographically. This article describes research focused on the... More

    View Abstract
  2. Extending the Engagement Taxonomy: Software Visualization and Collaborative Learning

    Niko Myller, Roman Bednarik, Erkki Sutinen & Mordechai Ben-Ari

    As collaborative learning in general, and pair programming in particular, has become widely adopted in computer science education, so has the use of pedagogical visualization tools for facilitating... More

    View Abstract
  3. Student and Faculty Perceptions of Undergraduate Research Experiences in Computing

    L Barker

    Undergraduate research experiences are promoted and funded for their potential in increasing students' likelihood of pursuing graduate degrees, increasing their confidence, and expanding their... More

    View Abstract
  4. STREAM: A First Programming Process

    Michael E. Caspersen & Michael Kolling

    Programming is recognized as one of seven grand challenges in computing education. Decades of research have shown that the major problems novices experience are composition-based---they may know... More

    View Abstract
  5. Creating a Game Development Course with Limited Resources: An Evaluation Study

    Albert D. Ritzhaupt

    This article provides an overview of the challenges in implementing a game development course with limited resources in computing curricula. An approach to a holistic game development course is... More

    View Abstract