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EdMedia + Innovate Learning

Jul 06, 2021


Theo J. Bastiaens

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File: Table of Contents

Table of Contents

Number of papers: 143

  1. Using a MUVE to support knowledge and skill development with complex information science content

    Vin Cent Loh, Sarah K Howard & Barry Harper, University of Wollongong, Australia

    The impetus for the study reported here was driven by the researchers’ experience in teaching complex and difficult networking concepts to undergraduate students studying computer science. In the... More

    pp. 576-580

  2. Evaluation of educational effects of gaming instructional materials for promoting metacognitive skills in interpersonal problem solving

    Yoshiko Okada, College of Engineering, Teacher Certification Program, Shibaura Institute of Technology, Japan; Toshiki Matsuda, Institute for Liberal Arts, Tokyo Institute of Technology, Japan

    This study aimed to examine the educational effects of gaming instructional materials that we developed for promoting metacognitive skills in interpersonal problem-solving. We analyzed student log ... More

    pp. 581-586

  3. Designing Virtual Reality Experiences with 360 Videos: An Instructional Design Perspective

    Betul Czerkawski, University of Arizona, United States; Gerald Ardito, Manhattanville College, United States

    360-degree videos became intensely popular especially after YouTube and Facebook integrated them into their platform in 2017. With the increased affordability of the 360 cameras, educators also... More

    pp. 587-591

  4. Effects of VR on Student Learning: A Scoping Review

    Anila Das & Janetta Boone, University of North Texas, United States

    Virtual reality allows students to have a fully immersive, real-life experience in subjects that would otherwise be impossible. As students' digital fluency increases, incorporating prevalent media... More

    pp. 592-597

  5. Enhanced learning through virtual environments: Designing simulations for fire investigators

    Rachel Ralph, Centre for Digital Media, Canada; Ellen Brown, University of British Columbia, Canada; Gini Choi, Tom Hackett, Al Kadivar, Aashay Mehta, Chenjie Whatley & Kanger Qian, Centre for Digital Media, Canada; Junsong Zhang & Bob Walker, Justice Institute of British Columbia, Canada

    Over a 13 week process, an interdisciplinary graduate team was tasked to develop a computer-based learning tool for emergency training scenarios. Using agile methods, the students created an... More

    pp. 598-601

  6. Peer group supervision in Zoom and social VR- Preparing preservice teachers for planning and designing digital media integrated classes

    Gabriela Ripka & Silke Grafe, Chair of School Pedagogy, University of Wuerzburg, Germany; Marc Erich Latoschik, Chair of Human and Computer Interaction, Germany

    21-century challenges demand a change towards collaborative and constructive seminar designs in initial teacher education regarding preservice teachers acquiring meta-conceptual awareness (TPACK)... More

    pp. 602-616

  7. Fostering Teacher Educator Technology Competencies (TETCs) in and with Virtual Reality. A Case Study.

    Thomas Schroeter & Jennifer Tiede, University of Würzburg, Chair of School Pedagogy, Germany; Marc Erich Latoschik, University of Würzburg, Chair of Human-Computer Interaction, Germany

    This case study presents the findings and implications of an inverted, 2-week further development workshop done with a convenience sample of 13 teacher educators and university teachers of a German... More

    pp. 617-629

  8. Teachers’ narrative into home-based work encountered parenting during the COVID-19

    Salma Ali, Texas A&M: College of Education, emphasis on Techn, United States

    The qualitative study examined the relationships between home based workover load and stress and how does it impact on job satisfaction during the COVID-19. Data was collected through interviews of... More

    pp. 630-632

  9. Parents’ perspectives on their children’s and their own distance learning experiences during Covid-19 lockdown

    Lilach Alon & Rafi Nachmias, Tel Aviv University, Israel

    The Covid-19 pandemic has dramatically changed teaching and learning practices. Quarantines and social distancing regulations have encouraged the implementation of distance learning using various... More

    pp. 633-639

  10. Teaching Coding in Covid Era

    Delphine Billouard-Fuentes, Emlyon business school, France

    In this paper, we describe the transformation of a Coding course to face the Covid constraints. A course on VBA Programming, which was initially taught face-to-face had to be taught online due to... More

    pp. 640-643

  11. “Like buying time”: Educators' Use of Online Education Marketplaces during the COVID-19 Pandemic

    Jeffrey Carpenter, Elon University, United States; Catharyn C Shelton, Northern Arizona University, United States; Lauren Mitchell, Elon University, United States (TpT) is an online education marketplace where educators exchange instructional and classroom resources. Despite signs of its popularity, research on educator TpT use is... More

    pp. 644-653

  12. Successfully Facilitating Learning during Covid-19 Lockdowns

    Kathiravelu Ganeshan, Otago Polytechnic Auckland International Campus, New Zealand

    In this paper, I reflect on the successful online facilitation of learning of three computing courses that require the use of several pieces of specialized hardware and software. Pre-Covid, these... More

    pp. 654-659

  13. From Emergency Remote Instruction to Quality Online Education and Digital Learning: A Practical Checklist and Course Design Guide

    Yaping Gao, Quality Matters, US, United States; Fernando Senior, Quality Matters, Latin America and the Caribbean

    Due to the disruptive impact of the ongoing COVID-19 pandemic worldwide, institutions are making big investments to offer online/blended/digital learning in different formats to meet the needs of... More

    pp. 660-663

  14. Remote Workshop about Teaching for Graduates and Students

    Haruo Hasegawa, Graduate School of Teacher Training Development, University of Toyama, Japan

    To prevent the explosive spread of COVID-19, Japan’s primary, middle and high schools and special schools closed classes nationwide from March to May in 2020, which awakened the nation to the need ... More

    pp. 664-669

  15. Employing game design and VR to explore anxiety in the face of the Covid-19 pandemic

    Gray Hodgkinson, Nanyang Technological University, Singapore

    For a course that teaches serious game design, the Covid-19 pandemic offered plenty of subject material. Additional to the learning requirements of building a serious game, the situation also... More

    pp. 670-677

  16. Emotional costs among students with learning disabilities and ADHD in online learning during the Covid-19 epidemic

    Maya Kalman-Halevi, Rony Tutian & Yehuda Peled, Western Galilee College, Israel

    This study examined the emotional costs and well-being of students with learning disabilities (LD) and attention deficit hyperactivity disorder (ADHD) facing online learning, during the Covid-19... More

    pp. 678-688

  17. Continuing Masterclasses and Guest Speakers ala Phil Donahue Over Zoom

    Dan Keast, The University of Texas Permian Basin, United States

    During the pandemic, a series of guest speakers and masterclasses needed to continue in the Music Department to meet accreditation and educational goals of the unit. Creative solutions using space ... More

    pp. 689-691

  18. Integrated Use of Video in Nursing Programs

    Linda Merillat, Shirley Waugh & Lori Edwards, Washburn University, United States

    Incorporating videos into courses can be difficult. With increased demand for easy-to-use video tools for faculty and students, a new tool, VidGrid, was implemented at a medium-sized Midwestern... More

    pp. 692-701

  19. Experiences of 9th-12th grade teachers transition to online teaching amidst the Covid19 pandemic

    Heather Pederson & Melissa Scotch, Walden University, United States

    In March, 2020, the COVID-19 pandemic abruptly impacted all stakeholders involved in K-12 education. Teachers and students in the United States and around the world were forced to quickly pivot... More

    pp. 702-710

  20. Accessibility amid a pandemic – A faculty perspective

    Richard Pineau, Wayne State University - Department of Mathematics, United States; Kelly Dormer, Wayne State University - Student Disability Services, United States

    The COVID-19 pandemic hit educators hard. With little time to prepare and transition to a remote learning environment, educators had to implement new practices, strategies, and ideas to engage with... More

    pp. 711-714