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ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications

Jun 27, 2011


Theo Bastiaens; Martin Ebner

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Table of Contents

This conference has 10 award papers. Show award papers

Number of papers: 575

  1. PISION: A System to Visualize Blogs and Forums

    Shinichi Sato & Makoto Kageto, Nihon Fukushi University, Japan

    Participatory media like social networking services (SNSs) and blogs are currently popular, especially among the youth. It is necessary to focus on the informal learning that is emerging with this ... More

    pp. 1197-1202

  2. “PeKay’s Little Author”: Developing a Storybook Creation Software for Family Narratives

    Tomomi Sato, Interfaculty Initiative in Information Studies The University of Tokyo, Japan; Tamie Asakura, Good Grief, Inc., Japan; Mio Tsubakimoto, Center for Meta-Learning Future University Hakodate, Japan

    This study focuses on family narratives that are important for the development of young children’s narrative skills. Family narratives move beyond the individual and deal with how the family makes ... More

    pp. 1203-1208

  3. Learning about the Genetic Fingerprint with Dynamic and Static Multimedia Instructions. When an E-Script is Sufficient!

    Klaus Stiller & Peter Zinnbauer, University of Regensburg, Germany

    The superiority of dynamic over static visualizations and auditory over visual text accompanying them suggests a video instruction outperforming an on-screen script version thereof. Hence, 70... More

    pp. 1209-1218

  4. Side by Side: Innovative Solutions to University – School District Collaboration

    Pauline Stonehouse, University of North Dakota, United States; Tricia Wheeling, New Town School District, North Dakota, United States

    Using a novel method of consultation, University of North Dakota (UND) advisors work side-by-side with New Town School District personnel to support the development of curriculum and instruction.... More

    p. 1219

  5. TOK - Developing a Tangible Platform for Storytelling

    Cristina Sylla, Pedro Branco, Clara Coutinho & Maria Eduarda Coquet, University of Minho, Portugal; David Skaroupka, Brno University of Technology, Czech Republic

    This paper describes a first study of a tangible interface, consisting of a platform and a set of picture cards that children can use to create stories. The handling of the picture cards has shown ... More

    pp. 1220-1227

  6. Moodle Audio-Visual Language Lab

    Patrick Thibaudeau & Donald Ipperciel, University of Alberta Campus Saint-Jean, Canada

    After two years of development, the Moodle Audio Language Lab is now ready for prime time. A year ago, only a prototype with hard coded features was available. Now a full blown, dynamic Moodle... More

    pp. 1228-1233

  7. University Students Face-up to their Informal Learning Practices and Cognitive Learning Strategies with Facebook

    Rebecca Vivian, University of South Australia, Australia

    This paper explores student Facebook use and practices for informal learning. Data was obtained from an online discussion group with 15 students at the University of South Australia, as well as... More

    pp. 1234-1243

  8. Semantic Analysis of Reference Relationships among Cited Papers

    Toyohide Watanabe, Paul Villavicencio & Wenjuan Wang, Nagoya University, Japan

    Many efforts have been paid to grasp the contents between related works. Although the paper-abstracts prepared by authors themselves are one of the useful efforts, the content is not always... More

    pp. 1244-1253

  9. Assessing EFL Learners’ Cultural Awareness in a Web-based Active Learning Context

    Wen-chi Vivian Wu & Yu-Chuan Joni Chao, Providence University, Taiwan; Michael Marek, Wayne State College, United States

    This proposal proposes an innovative EFL teaching instruction in which an advanced English Conversation class of 17 students was structured with a learner-centered orientation, and cutting-edge... More

    pp. 1254-1259

  10. Comparison of The Influence That Placement Methods of Icons in The Screen Have on Young and Elderly People’ Search Time

    Haruhisa Yamaguchi, Kyusyu Sangyo University, Japan; Yumi Yamaguchi, Sanyo Gakuen University, Japan

    This study examines the difference of recognition of the Windows folder icons between young people and elderly people. An appropriate screen design makes icon search easy in a VDT (Visual Display... More

    pp. 1260-1268

  11. Variation in the perceptibility of correlations between two variables displayed on a graph by young and elderly peoples

    Haruhisa Yamaguchi, Kyushu Sangyo University, Japan; Yumi Yamaguchi, Sanyo Gakuen University, Japan

    Since development of computer technology has more frequently caused young and elderly people to view the data graphically displayed on a computer display and to make various judgments,understanding... More

    pp. 1269-1275

  12. The Socla Project: an Attempt to Build an Innovative Study Environment through SNS Linkage of Second-Year High School Students and Working Adults

    Yuhei Yamauchi, The University of Tokyo, Japan; Mio Tsubakimoto, Future University Hakodate, Japan; Satoshi Kitamura, Tokyo Keizai University, Japan; Tadashi Misono, Shimane University, Japan; Yusuke Otsuji & Hisashi Suzuki, Benesse Corporation, Japan

    A two-week program “Socla Project” was conducted to provide academic support for 17 high school students by using iPad and Twitter to link them up with 10 university students and working adults (... More

    pp. 1276-1282

  13. Effectiveness of Observational Learning as an Alternate to Traditional Instruction in the Online Medium

    Khawaja Zain-ul-abdin & Mariliis Vahe, Florida State University, United States

    This study looks to investigate the effectiveness of introducing non-verbalized, non-mandated instruction to a course built on traditional instruction, gauging whether the subjects learn well using... More

    pp. 1283-1288

  14. Conceptual Change through Computer-Supported Argumentative Writing

    Kalliopi Benetos & Daniel Schneider, TECFA, University of Geneva, Switzerland

    This paper will present work done and currently being further explored in the development of computer-supported tools, pedagogical methods and instructional designs to scaffold and enable... More

    pp. 1289-1298

  15. Children and teachers’ experience of a mobile technology intervention: the role of “mobile marriage” in driving technology engagement in children with Autistic Spectrum Disorders

    Joseph Mintz, Corinne Branch & March Caty, London South Bank University, United Kingdom

    There has been, in the last ten years, a fast developing interest in the potential use of mobile technology in the classroom and in particular, in the use of such technology to support children... More

    pp. 1299-1308

  16. Designing Preschoolers’ Story-Authoring Software: User Requirements and Feedbacks

    Shuhui Chiu, Chorng-Shiuh Koong & Sa-Hui Fan, National Taichung University of Education, Taiwan

    This paper reports the design of a story authoring program, MyStory, where 3–6 year old children create stories on a computer by arranging photos and recording audio expressions for each selected... More

    pp. 1309-1314

  17. A Transformative Framework for Social Software Use in E-Learning

    Nada Dabbagh & Rick Reo, George Mason University, United States

    This presentation will describe the theoretical underpinnings of a 3-level use framework rooted in social learning principles; illustrate how this framework can be applied to a core set of... More

    pp. 1315-1320

  18. Adaptive e-learning for all: integrating cultural-awareness as context in user modeling

    Isabela Gasparini, UDESC and UFRGS, Brazil; Leila Weitzel, UFPA and UFRGS, Brazil; Marcelo S. Pimenta & José Palazzo M. de Oliveira, UFRGS, Brazil

    This paper presents a new approach to user modeling in e-learning, taking into account contextual aspects, such as technological, educational, personal, and specially cultural context to improve... More

    pp. 1321-1326

  19. Proposal of Layout of Sentences Easy to Understand on the Web ~Itemization of Important Sentences and Scrolling~

    Hiroo Hirose & Yoshito Yamamoto, Tokyo University of Science, Suwa, Japan; Hiroshi Ichikawa, Otsuma Women’s University, Japan

    The purpose of this paper is to investigate whether itemized form has the effect of making people understand sentences even on the Web and whether what scrolling level allows them to read the... More

    pp. 1327-1333

  20. Making Children Actively Immersive in Educational Games: Physically Interactive Serious Game Design Case

    Yavuz Inal, TUBITAK, Turkey; Kursat Cagiltay, METU, Turkey

    Physically interactive serious games (PISGs) have emerged as a new game genre in last years with valuable educational gameplay characteristics. In PISGs, children are allowed to interact with game ... More

    pp. 1334-1342