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ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications

Jun 29, 2010


Jan Herrington; Craig Montgomerie

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File: Cover & Title Pages

Table of Contents

This conference has 10 award papers. Show award papers

Number of papers: 609

  1. Building a CyberCollaboratory for Research and Learning in Support of a National Cyberinfrastructure Initiative

    Steve Downey, University of South Florida, United States; Andrew Wadsworth, National Center for Supercomputing Applications, United States

    This paper describes the impetus, evolution, and development considerations experienced by developers and scientists at the National Center for Supercomputing Applications as they designed and... More

    pp. 1148-1157

  2. Personal Learning Environment for Higher Education – A First Prototype

    Martin Ebner & Behnam Taraghi, Graz University of Technology, Austria

    It is obvious that in the future the World Wide Web as a whole together with the many distributed online applications, tools and services play a very significant role in Technology Enhanced... More

    pp. 1158-1166

  3. Developing a methodology for embedding learning objects in pre-existing games

    Olaf Graven & Lachlan MacKinnon, Buskerud University College, Norway

    This paper describes a methodology for integrating learning material into computer games for multiple target audiences. The chosen approach to integrating learning material within a games context... More

    pp. 1167-1173

  4. Engineering students use and desire for the use of social platforms as part of the learning environment

    Olaf Graven & Dag Samuelsen, Buskerud University College, Norway

    This paper presents a survey on the students’ use of and their suggestions for future use of internet based communication tools. Some of the findings are surprising as the students much prefers to ... More

    pp. 1174-1179

  5. Adaptive Collaboration Learning with Authentication Roaming

    Masakazu Ohashi, Chuo University, Japan; Mayumi Hori, Hakuoh University, Japan

    The Adaptive Collaboration (AC) is an innovative information technology system for knowledge creation based on the XML Web Services. The AC is critical in the Ubiquitous Society where constant... More

    pp. 1180-1185

  6. Flexibility and Suitability of Wireless Ad-hoc Network Toolkit for Outdoor Education

    Noritaka Osawa, Chiba University, Japan; Kimio Kondo, Open University of Japan, Japan

    This paper describes features of a toolkit supporting a wireless ad-hoc network and a prototype application system that enable students and teachers to communicate with each other across large... More

    pp. 1186-1195

  7. Learning Networks in a C21 Navy

    Donald Sheridan, University of Auckland Business School, New Zealand

    Abstract . A navy’s mission is to provide fully trained, supported and effective maritime forces for the protection of its citizens, the nation and allied interests. In order to accomplish its... More

    pp. 1196-1201

  8. Using Activity Theory to Examine Social Interaction of Online Learning

    I-Chun Tsai, University of Akron, Ohio, United States; Krista Galyen, Xiaolin Xie & James Laffey, University of Missouri, United States

    This study aims to build new knowledge about students’ social interaction during online learning using the joint perspective of activity theory and social ability. Based upon the joint framework of... More

    pp. 1202-1211

  9. Learning Management Based on Process

    Manuel Marco Such, University of Alicante, Spain; Leonel Iriarte Navarro, Departamento Informática. Universidad Agraría de la Habana, Cuba; Pedro Pernias Peco, University of Alicante, Spain

    Elearning increasingly requires technologies that facilitate the production of courses suitable for and adaptable to different learning profiles and environments. This is the reason why high... More

    pp. 1212-1217

  10. Development Methods for a Social Conversational Agent in a Virtual Learning Environment with an Educational Math Game

    Annika Silvervarg, Linköping University, Sweden

    We are developing a virtual learning environment, which includes a math game with a teachable agent, the embodiment of the agent, and a social conversation with the agent. In this work we are using... More

    pp. 1218-1223

  11. Towards a Workflow-based Design of Multimedia Annotation Systems

    Cristian Hofmann, Dirk Burkhardt, Matthias Breyer, Kawa Nazemi & Christian Stab, Fraunhofer Institute for Computer Graphics Research, Germany; Dieter W. Fellner, Technische Universität Darmstadt - GRIS, Germany

    Annotation techniques for multimedia contents have found their way into multiple areas of daily use as well as professional fields. A large number of research projects can be assigned to different ... More

    pp. 1224-1233

  12. Using Multimedia as an Educational Instrument to Enhance Teaching and Learning Strategies: A Malaysian Perspective

    Mai Neo, R&D and Collaborations at the Multimedia University, Malaysia

    In 1996, in the midst of the global multimedia mania, the Malaysian SuperCorridor (MSC) was established (Mahathir, 1999). Its aim was to transform Malaysia into a knowledge-based economy to... More

    pp. 1234-1248

  13. MATHEMA: A Learner-Centered Design for Electromagnetism Learning

    Alexandros Papadimitriou, Maria Grigoriadou & Georgios Gyftodimos, University of Athens, Greece

    This paper describes the system MATHEMA. The MATHEMA supports the senior high school students or novices of higher education, in learning electromagnetism individually and/or collaboratively, and... More

    pp. 1249-1254

  14. Reflektii: Further Development of a Teacher Reflection Tool

    Bjorn Pederson, University of Minnesota - Twin Cities, United States

    The use of reflection is a key tool in further developing teacher practice for pre-service teachers. Current technology supports pre-service teacher reflection through the use of web-based video... More

    pp. 1255-1260

  15. Improving feedback to students

    Trevor Bryant, Peter Gibbs, Martin Chivers, Peter Silvester & Gary Jones, University of Southampton, United Kingdom

    Poor quality feedback is a frequent complaint from students. A common theme is that they receive insufficient and poor quality feedback on their work. Feedback can be provided in many ways, for... More

    p. 1261

  16. Assessing Students’ Wiki Projects: Alternatives and Implications

    Irene L. Chen & Ronald Beebe, University of Houston Downtown, United States

    In the age of Web 2.0, wiki books are a new tool for teachers to use in collaboration with their students. Teachers are going to need an impartial system to evaluate wiki book projects. Assessment ... More

    pp. 1262-1268

  17. Designing for Interaction in Class Through Low Cost Mobility

    Darren Mundy, Darren Stephens & Keith Dykes, University of Hull, United Kingdom

    This demonstration will outline the design & operation of the W.I.L.D system, a tool to facilitate in class interaction with students through personally owned wireless devices. Results from an... More

    pp. 1269-1273

  18. Utilising Ontology-based Modelling for Learning Content Management

    Claus Pahl, Muhammad Javed & Yalemisew Abgaz, Dublin City University, Ireland

    Learning content management needs to support a variety of open, multi-format Web-based software applications. We propose multidimensional, model-based semantic annotation as a way to support the... More

    pp. 1274-1279

  19. Customization of SharePoint for Teaching and Learning within a University Department

    Les Walczowski & Mark Ellis, University of Kent, United Kingdom

    This paper describes how our Learning Management System (LMS) based on Microsoft SharePoint technology has been augmented with new enterprise functionality. This portal was originally developed to ... More

    pp. 1280-1284

  20. Using Technology to Support Communicative Exchange in Study Abroad

    Kenyon Brown, University of Georgia, United States

    This paper examines the communicative exchange phase of an instructional design model for the establishment and administration of study abroad programs. The model incorporates several key aspects... More

    pp. 1289-1296