Search results for author:"Rebekah Rousi"
Total records matched: 4 Search took: 0.101 secs
-
Evening the odds –educational computer games and 21st century coding literacy are girls’ things too
Rebekah Rousi
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 35–43
While many industries are dwindling, one area is on the increase, gaming. Nordic countries are experiencing growth in start-up companies and revenue. Despite growth in the games industry, and potential for development in educational games, numbers...
-
Learning Experience Technology Usability Design framework
Veera Kenttälä; Rebekah Rousi; Marja Kankaanranta
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 414–423
Using information and communication technology (ICT) for learning purposes has become more ingrained in curriculums and students’ lives over the past decades. Commonly, the lack of understanding about learning and pedagogy, and more specifically...
Topics: Learning management systems and environments, Contextualized innovation (accessibility, scalability, usability, & sustainability)
-
Human-centered design in promoting students’ digital mental health literacy
Rebekah Rousi; Marja Kankaanranta; Eloho Ifinedo
EdMedia: World Conference on Educational Media and Technology 2017 (Jun 20, 2017) pp. 217–220
Increasingly digitalization is affording us new ways of providing not only education, but supporting health and fostering an overall literacy that encompasses both health and digital media - digital health literacy. Our multi-disciplinary consortium,...
Topics: Design Principles
-
Digital Mental Health Resources for Children and Youth - Evaluation of Strengths in User Interface Design
Saana Mehtälä; Marja Kankaanranta; Rebekah Rousi; Kati Clements
EdMedia + Innovate Learning 2019 (Jun 24, 2019) pp. 1863–1871
The aim of this research is to explore the positive user interface (UI) design of digital mental health resources for children and youth. For this purpose, a heuristic model is introduced and heuristic evaluation is used as a method to...
Topics: online learning environments, Lifelong, informal, and nontraditional learning