Search results for author:"Margit Pohl"
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World Conference on Educational Media and Technology 2004 (2004) pp. 4827–4830
Experience shows that guidelines for the development of e-learning systems have both advantages and disadvantages. One important disadvantage is the fact that it is difficult to generalize guidelines for e-learning systems because educational...
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 3921–3928
It is essential for the efficient implementation of e-learning that students have positive attitudes about this new approach. Existing literature indicates that students’ attitudes about e-learning are mixed. To support the implementation of the e...
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 316–323
The Ecodesign e-learning course conveys knowledge about ecological product design. The following paper describes the Ecodesign e-learning system, its aims and its pedagogical foundation. Two courses with beta versions of the Ecodesign e-learning...
World Conference on Educational Media and Technology 2002 (2002) pp. 1086–1088
The aim of the ECIC project is the dissemination of participative methods of organizational development originating from Scandinavian countries to other European countries. To support this process we developed a hypertextual learning system. Because ...
EdMedia + Innovate Learning 1999 (1999) pp. 488–493
The aim of the ECIC (European Continuous Improvement Circles) project is the development and promotion of methods of group learning in innovative organisations. In the course of the project, project members realized that the paper versions of the ...
World Conference on Educational Media and Technology 2003 (2003) pp. 1062–1065
We conducted an empirical study with nine subjects to investigate the navigational behavior. Particularly, we tested our hypotheses whether overview maps are used extensively and whether interactive examples engage users' attention. The analysis of...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 1317–1322
Game Based Learning seems to be an interesting new possibility of teaching and learning, but the effort spent on designing games and the possible positive outcomes have to be weighed carefully. The following paper describes the development process...