Search results for author:"Joshua Keilty"
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Breaking SPORE: Building Instructional Value in Science Education using a Commercial, Off-the Shelf Game
Journal of Learning and Teaching in Digital Age Vol. 1, No. 1 (Feb 09, 2016) pp. 63–73
This investigation explored an alternative method of technology integration and ways to enable educators to judiciously use a wider range of games in their classrooms. Although many games have been created with educational objectives in mind (e.g.,...
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 2618–2625
This study aimed to address the general concern that games and simulations are not necessarily linked to scientific content, nor do they necessarily promote scientific understanding. In the worst case, games or simulations like Spore may be based on ...