Search results for author:"Jaigris Hodson"
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Gamifying the Media Classroom: Instructor Perspectives and the Multidimensional Impact of Gamification on Student Engagement
International Journal of Game-Based Learning Vol. 7, No. 4 (October 2017) pp. 22–49
Gamification, or the use of game elements in non-game contexts, has become a popular and increasingly accepted method of engaging learners in educational settings. However, there have been few comparisons of different kinds of courses and students,...