Search results for author:"Herb Wideman"
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Lessons Learned from Using a Blended Approach for Teacher Training: Learning Connections (Phase Four)
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 2716–2722
This paper presents background information, recent research findings, and recommended next steps for a government sponsored province-wide blended teacher professional learning project called Learning Connections. Online surveys and in depth...
Internet and Higher Education Vol. 14, No. 4 (September 2011) pp. 262–268
Many higher education institutions are now digitally capturing lectures in courses and making them available on the Web for students to view anytime and in anyplace. This study is an attempt to understand the relationship between student perceptions ...
A Blended Model for Professional Development in Mathematics: Impacts on Teacher Practice and Student Engagement
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 2501–2507
A blended learning program for professional development was developed to help middle school teachers meet the demands of a challenging new curriculum in mathematics. The program combined face-to-face sessions and online learning components. We...
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 1162–1167
In this session we describe the design and application of the Virtual Usability Laboratory (VUL), a software tool developed to remotely capture and analyze a wide variety of usage data on Web-based educational games and simulations. The VUL allows...
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 1818–1821
The Advanced Broadband Enabled Learning (ABEL) project seeks to transform teacher professional practice through the use of broadband technology in schools in Canada. Underlying the project is a model that provides a multi-modal learning platform, a...
Internet and Higher Education Vol. 11, No. 3 (2008) pp. 201–210
This study synthesized the findings of three program evaluations of teacher blended professional development programs from the perspective of situated design and implementation, development of community, changes in teacher practice, and impact on...
Computers & Education Vol. 53, No. 3 (November 2009) pp. 977–989
This study examined computer game development as a pedagogical activity to motivate and engage students in curriculum-related literacy activities. We hypothesized that as a consequence, students would improve their traditional reading and writing...