Search results for author:"Chris Bailey"
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ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2007 (2007) pp. 833–836
Topics: Learning Disabilities
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 6199–6205
This paper presents the preliminary findings of a larger project aimed at identifying the potential of the new generation of games consoles to support learners with disabilities. The Nintendo Wii represents an innovation in the method of interaction ...
Cambridge Journal of Education Vol. 48, No. 5 (2018) pp. 553–569
This article is about 'making' in education. Often associated with software programming (as in 'digital making'), making can also involve creating or modifying physical technological artefacts. In this paper, making is examined as a phenomenon that...
Global Learn 2011 (Mar 28, 2011) pp. 17–26
Monash University has embarked on a bold program of educational change. This program aims to enable every student to be an active contributor to their learning, in class and beyond. This collaborative educational model is enabled through in-house...
Educational Technology & Society Vol. 9, No. 1 (2006) pp. 113–122
Tools to support teachers and learning technologists in the creation of effective learning designs are currently in their infancy. This paper describes a metadata model, devised to assist in the conception and design of new learning activities, that ...
Global Learn 2011 (Mar 28, 2011) pp. 43–48
Monash University has been exploring tablet-based education since 2008. In settings where both students and teachers have access to Tablet PCs or other mobile devices, collaborative software provides opportunities for increased participation,...