Search results for author:"Addison Y. S. Su"
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Journal of Educational Technology & Society Vol. 19, No. 1 (2016) pp. 263–276
This study developed a 5-step vocabulary learning (FSVL) strategy and a mobile learning tool in a situational English vocabulary learning environment and assessed their effects on the learning motivation and performance of English as a foreign...
Interactive Learning Environments Vol. 19, No. 1 (January 2011) pp. 45–62
Knowledge sharing in computer supported collaborative learning (CSCL) requires intensive social interactions among participants, typically in the form of annotations. An annotation refers to an explicit expression of knowledge that is attached to a...
Effects of Annotations and Homework on Learning Achievement: An Empirical Study of Scratch Programming Pedagogy
Educational Technology & Society Vol. 18, No. 4 pp. 331–343
In Taiwan elementary schools, Scratch programming has been taught for more than four years. Previous studies have shown that personal annotations is a useful learning method that improve learning performance. An annotation-based Scratch programming (...
Investigating the role of computer-supported annotation in problem-solving-based teaching: An empirical study of a Scratch programming pedagogy
British Journal of Educational Technology Vol. 45, No. 4 (Jul 23, 2014) pp. 647–665
For more than 2 years, Scratch programming has been taught in Taiwanese elementary schools. However, past studies have shown that it is difficult to find appropriate learning methods or tools to boost students’ Scratch programming performance. This...