Search results for author:"Aaron Doering"
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Aaron H. Doering
University of Minnesota
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Adventure Learning: Transformative Hybrid Online Education
Aaron Doering
Distance Education Vol. 27, No. 2 (August 2006) pp. 197–215
Adventure learning (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments. This article defines this...
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Adventure Learning
Aaron Doering
Society for Information Technology & Teacher Education International Conference 2005 (2005) pp. 358–363
Adventure learning is an educational approach that provides learners with opportunities to explore real-world issues through authentic learning experiences within collaborative online learning environments. This paper clearly defines this online...
Topics: Instructional Design
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Long-term student experiences in a hybrid, open-ended and problem based Adventure Learning program
George Veletsianos; Aaron Doering; Aaron Doering
Australasian Journal of Educational Technology Vol. 26, No. 2 (Jan 01, 2010)
In this paper we investigate the experiences of elementary school children over a two-year period during which they engaged with a hybrid Adventure Learning program. In addition to delineating Adventure Learning experiences, we report on educational ...
Language: English
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Understanding Complex Ecologies: An Investigation of Student Experiences in Adventure Learning Programs
Suzan Koseoglu; Aaron Doering
Distance Education Vol. 32, No. 3 (2011) pp. 339–355
The GoNorth! Adventure Learning (AL) Series delivered educational programs about global climate change and sustainability from 2006 to 2010 via a hybrid-learning environment that included a curriculum designed with activities that worked in...
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Online Learning Revisited: Adventure Learning 2.0
Aaron Doering; Charles Miller
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3729–3735
This paper describes a revised adventure learning framework for online learning that is a result of numerous online programs, over six years of research, and millions of students using programs that have been designed, developed, and delivered under ...
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Technology Integration in K-12 Geography Education Using TPACK as a Theoretical Model
Aaron Doering; Suzan Koseoglu
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 4133–4141
There is a need for designing effective professional development programs and instructional models addressing the needs and challenges of K-12 technology integration. In this longitudinal research study, we examine the impact of a professional...
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GIS in education: An examination of pedagogy
Aaron Herbert Doering
(2003) pp. 1–135
The purpose of this study was to develop and research the effectiveness of three instructional models for geographic information systems (GIS) to be implemented by university-level instructors within preservice teacher education courses. The...
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The Layers of Authenticity: Designing for Learner Experience
Aaron Doering; Charles Miller
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 957–961
The instructional benefits of authentic learning and recommended need for instructors to create opportunities for authentic learning experiences in the classroom have been discussed at great length in the fields of Instructional Design and...
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Online Learning Revisited: Adventure Learning 2.0
Aaron Doering; Charles Miller
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 1227–1233
This paper describes a revised adventure learning framework for online learning that is a result of numerous online programs, over six years of research, and millions of students using programs that have been designed, developed, and delivered under ...
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Designing for Learning Engagement in Remote Communities: Narratives from North of Sixty / Concevoir pour favoriser la participation active à l’apprentissage dans les communautés éloignées : récits d’Au nord du soixantième parallèle
Aaron Doering; Jeni Henrickson
Canadian Journal of Learning and Technology / La revue canadienne de l’apprentissage et de la technologie Vol. 40, No. 3 (Dec 14, 2014)
There are multiple challenges to designing learning experiences for schools in remote communities, including technology and infrastructure limitations, high teacher and administrator turnover, and conflicting interests between local culture and...
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Adventure Learning and Learner-Engagement: Frameworks for Designers and Educators
Jeni Henrickson; Aaron Doering
Journal of Interactive Learning Research Vol. 24, No. 4 (October 2013) pp. 397–424
** Invited as a paper from SITE 2011 ** There is a recognized need for theoretical frameworks that can guide designers and educators in the development of engagement-rich learning experiences that incorporate emerging technologies in pedagogically...
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An Investigation of the Use of Real-Time, Authentic Geospatial Data in the K-12 Classroom
Aaron Doering; George Veletsianos
Journal of Geography Vol. 106, No. 6 (November 2007) pp. 217–225
This article situates geospatial technologies as a constructivist tool in the K-12 classroom and examines student experiences with real-time authentic geospatial data provided through a hybrid adventure learning environment. Qualitative data from...
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Influence of Motivational Design on Completion Rates in Online Self-Study Pharmacy-Content Courses
Amy Pittenger; Aaron Doering
Distance Education Vol. 31, No. 3 (November 2010) pp. 275–293
Student retention rates are a constant concern in higher education, but this concern has become especially challenging as online courses become more common and there are widespread reports of low completion rates for online, self-study courses. We...
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Adventure Learning 2.0: Transformational Online Learning Design through Principles, Practice, and Community
Aaron Doering; Charles Miller
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 1612–1617
This paper describes an evolution of the adventure learning framework for online learning that is a result of numerous online programs, over six years of research, and millions of students using programs that have been designed, developed, and...
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Hybrid Online Education: Identifying Integration Models Using Adventure Learning
Aaron Doering; George Veletsianos
Journal of Research on Technology in Education Vol. 41, No. 1 (2008) pp. 23–41
In this paper we sought to understand how teachers chose to integrate a hybrid online education program in their classrooms, how students responded to this choice, and how students' experiences were influenced by the integration model chosen by the...
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Earthducation: Capturing Global Intersections between Education and Sustainability
Aaron Doering; Jeni Henrickson
Global Learn 2015 (April 2015) pp. 342–350
Education for Sustainable Development has increasingly taken on importance around the world over the past decade. The Earthducation project is examining intersections between education and sustainability in climate hotspots on all the continents,...
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Fostering Creativity through Inquiry and Adventure in Informal Learning Environment Design
Aaron Doering; Jeni Henrickson
Global Learn 2015 (April 2015) pp. 443–451
Self-directed, inquiry-based learning opportunities focused on real-world problem solving have been shown to foster creativity in learners. This study examines an online informal learning environment and the role the learning environment design and...
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Multi-Scaffolding Environment: An Analysis of Scaffolding and Its Impact on Cognitive Load and Problem-Solving Ability
Aaron Doering; George Veletsianos
Journal of Educational Computing Research Vol. 37, No. 2 (2007) pp. 107–129
A Multi-Scaffolding Environment (MSE) is a multimedia environment reliant on authentic scaffolding. We examine the impact of the availability of multiple scaffolds on learning and cognitive load within an MSE where learners are assigned a real-world ...
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The Apps Class: K-12 Teachers as Designers of Contemporary Mobile Education
Charles Miller; Aaron Doering
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2011 (Oct 18, 2011) pp. 2039–2044
Educational Apps represent an extraordinary and largely untapped array of potential tools for use by educators and students in the multifaceted contexts of face-to-face, hybrid, and distance education. However, development companies with vast...
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Understanding Transformative Learning through Designing and Developing Transformative Experiences
Aaron Doering; Charles Miller
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) pp. 118–129
In this paper we explore the design of opportunities for transformative learning experiences, specifically in the development of online learning environments. Although the literature urges educators to provide transformative experiences, pragmatic...
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Integration Models for Hybrid Online Education in the K-12 Classroom
Aaron Doering; George Veletsianos
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 1069–1074
In this paper we sought to understand how teachers chose to integrate a hybrid online education program in their classrooms and how how students' experiences were influenced by the integration. Data collected via classroom observations, personal...
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Preservice English Teachers Acquiring Literacy Practices through Technology Tools
Aaron Doering; Richard Beach
Language Learning & Technology Vol. 6, No. 3 (2002) pp. 127–46
Analyzes the use of various technologies to enhance literacy practices within a multi-genre writing project involving pre-service teachers and middle school students. Twenty-seven pre-service teachers, simultaneously enrolled in a methods and a...
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Content Area Specific Technology Integration: A Model and Resources for Educating Teachers
Sara Dexter; Aaron Doering
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 1740–1743
In this paper, and the presentation based upon it, we will discuss the University of Minnesota's model for preparing teachers to use technology in ways that support the development of content area knowledge and pedagogical strategies appropriate to...
Topics: Physical Education, English Language Arts, Social Sciences, Instructional Materials, Early Childhood Education
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Fostering Creativity through Inquiry and Adventure in Informal Learning Environment Design
Aaron Doering; Jeni Henrickson
Journal of Technology and Teacher Education Vol. 23, No. 3 (July 2015) pp. 387–410
Self-directed, inquiry-based learning opportunities focused on transdisciplinary real-world problem solving have been shown to foster creativity in learners. What tools might we provide classroom teachers to scaffold them and their students through...
Topics: Instructional Design, Creativity, High Risk
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What lies beyond effectiveness and efficiency? Adventure learning design
Aaron Doering; George Veletsianos
Internet and Higher Education Vol. 11, No. 3 (2008) pp. 137–144
Educational technology and instructional design research has focused on evaluating interventions and innovations in terms of their effectiveness, efficiency, and appeal. While such indicators of learning outcomes are important, designers should also ...
Language: English
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Authentic Learning with Geospatial Data: An Investigation of the use of Real-Time Authentic Data with Geospatial Technologies in the K-12 Classroom
Aaron Doering; George Veletsianos
Society for Information Technology & Teacher Education International Conference 2007 (Mar 26, 2007) pp. 2187–2193
This research examines how seven classrooms of middle-school students from the Midwest and Northwest United States used real-time authentic data, provided through an online hybrid adventure learning environment, with the geospatial technology Google ...
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Make it real: Designing authentic online GIS learning for a K12 audience
Aaron Doering; Jeni Henrickson
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2017 (Oct 17, 2017) pp. 326–337
Geographic knowledge and spatial thinking skills are key in today’s globally interdependent world New tools and models are needed, however, to guide teachers and learners alike through the process of geographic inquiry using new technologies such as ...
Topics: Instructional Design, Content Development, Tools & Systems
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Infusing Multimodal Tools and Digital Literacies into an English Education Program
Aaron Doering; Richard Beach; David O'Brien
English Education Vol. 40, No. 1 (October 2007) pp. 41–60
In this article the authors stress the importance of using interactive Web 2.0 tools within methods courses and practicum sites by reflexively noting how and why these tools function to achieve certain rhetorical purposes and foster constructivist...
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Why Adventure Works in (Technology-Enhanced) Education
Jeni Henrickson; Aaron Doering; Charles Miller
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) pp. 1473–1481
Adventure has been incorporated into education in a variety of ways over the years: through literature, through outdoor and physical education, and most recently, through technology, which has, for example, allowed learners to virtually journey...
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Curriculum at Forty below: A Phenomenological Inquiry of an Educator/Explorer's Experience with Adventure Learning in the Arctic
Charles Miller; George Veletsianos; Aaron Doering
Distance Education Vol. 29, No. 3 (November 2008) pp. 253–267
Grounded in the theoretical approaches of experiential learning and inquiry-based learning, adventure learning (AL) is a hybrid distance education approach that seeks to transform the experiences of students by having learners explore real-world...
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Toward User-Driven Adventure Learning: Combining Inquiry-Based Adventure with Technology-Enhanced Learning
Jeni Henrickson; Aaron Doering; Charles Miller
World Conference on Educational Media and Technology 2013 (Jun 24, 2013) pp. 1184–1192
Adventure has been incorporated into education in multiple ways throughout history. When blended with technology, it provides an opportune forum for scaffolding students and teachers alike through the process of inquiry. This paper offers an...
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EnALI: A Research and Design Framework for Virtual Characters and Pedagogical Agents
George Veletsianos; Charles Miller; Aaron Doering
Journal of Educational Computing Research Vol. 41, No. 2 (2009) pp. 171–194
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between...
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Anchoring Authentic Learning Activities in an Authentic Narrative
Suzan Koseoglu; Aaron Doering; Nesrin Bakir
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) pp. 1504–1510
This paper explores the relationship between authentic narratives and authentic learning activities in the context of GeoThentic, a hybrid-learning environment designed for K-12 geography teachers and students to explore real-world issues through...
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Designing for Learning Engagement in Remote Communities Worldwide
Aaron Doering; Jeni Henrickson; Charles Miller
World Conference on Educational Media and Technology 2013 (Jun 24, 2013) pp. 1174–1183
There are multiple challenges to designing learning experiences for schools in remote communities, including technology and infrastructure limitations, high teacher and administrator turnover, and conflicting interests between local culture and...
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Content Area Specific Technology Integration: A Model For Educating Teachers
Sara Dexter; Aaron H. Doering; Eric Riedel
Journal of Technology and Teacher Education Vol. 14, No. 2 (April 2006) pp. 325–345
In this article we present a model of content-area specific technology preparation. This approach was premised on the fact that even if preservice teachers know how to operate technology, they need help to understand how to flexibly incorporate ...
Topics: Technology integration, Integration, Preservice Teacher Education, teacher preparation, teacher training, faculty development, Inclusive Education
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No such thing as failure, only feedback: Designing innovative opportunities for e-assessment and technology-mediated feedback
Charles Miller; Aaron Doering; Cassie Scharber
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 714–724
In this paper we challenge designers, researchers, teachers, students, and parents to re-assess and re-envision the value of technology-mediated feedback and e-assessment by examining the innovative roles feedback and assessment played in the design ...
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Impact of Asynchronous Discussion on a Preservice Teacher Education Practicum Experience
Aaron Doering; Marc Johnson; Sara Dexter
Society for Information Technology & Teacher Education International Conference 2001 (2001) pp. 2979–2981
Teacher education programs have long recognized that in order to develop their pedagogical capacity, pre-service teachers must have teaching experiences and interactions with students during their program of preparation. At the University of...
Topics: Communication, Preservice Teacher Education, Middle School Education, Interaction, Educational Technology
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A Comparison of Three Pedagogies Within an Online Learning Environment
Aaron Doering; George Veletsianos; Cassie Scharber
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 886–891
In this paper we evaluate three technology-enhanced pedagogical models to teach problem-solving and critical-thinking skills in geography. These models were devised and used with 309 middle-school students and 3 teachers. We explore the influence of ...
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The Role of Intelligent Agents on Learner Performance
George Veletsianos; Theano Yerasimou; Aaron Doering
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3638–3643
This paper explores the use of a male and a female intelligent agent in education. Qualitative analysis of learner performance, motivation, availability and support of the agents, agent gender, and human-like characteristics is presented. Our...
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No such thing as failure, only feedback: Designing innovative opportunities for e-assessment and technology-mediated feedback
Charles Miller; Aaron Doering; Cassie Scharber
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 550–556
In this paper we challenge designers, researchers, teachers, and students to re-assess and re-envision the value of technology-mediated feedback and e-assessment by examining the innovative roles feedback and assessment played in the design of two...
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Adventure Learning: Educational, Social, and Technological Affordances for Collaborative Hybrid Distance Education
Aaron Doering; Charles Miller; George Veletsianos
Quarterly Review of Distance Education Vol. 9, No. 3 (2008) pp. 249–265
Adventure learning (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments. Within hybrid environments,...
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Field-Based Professional Development of Teachers Engaged in Distance Education: Experiences from the Arctic
George Veletsianos; Aaron Doering; Jeni Henrickson
Distance Education Vol. 33, No. 1 (2012) pp. 45–59
We examine the experiences of five teachers who traveled with a team of educators, scientists, and explorers on circumpolar Arctic expeditions to deliver adventure learning (AL) programs to K-12 students at a distance. Results highlight the personal ...
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Designing with and for Technological Pedagogical Content Knowledge: The Evolution of GeoThentic
Aaron Doering; Charles Miller; Cassie Scharber
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 3816–3822
How should a K-12 geography teacher use a geospatial technology such as Google Earth in the classroom? Should they have students pinpoint a series of locations and measure the connecting distances, essentially using the technology as a mere digital...
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No such thing as failure, only feedback: Designing innovative opportunities for e-assessment and technology-mediated feedback
Charles Miller; Aaron Doering; Cassandra Scharber
Journal of Interactive Learning Research Vol. 21, No. 1 (January 2010) pp. 65–92
In this paper we challenge designers, researchers, teachers, students, and parents to re-assess and re-envision the value of technology-mediated feedback and e-assessment by examining the innovative roles feedback and assessment played in the design ...
Topics: Educational Technology, Instructional Design, Assessment, eLearning, Evaluation, Virtual Environments
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Examining the interplay of aesthetics and the learner experience in an online assessment environment
Charles Miller; George Veletsianos; Aaron Doering
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 1208–1210
The traditional methodology of the instructional design field encompasses the analysis, design, development, implementation, and evaluation of instructional processes and products, also known as the life-cycle of design. However, to orient the field ...
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Multi-Scaffolding Environment (MSE): Providing Authentic Assistance in an Online Learning Environment
Aaron Doering; Theano Yerasimou; George Veletsianos
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3853–3857
A Multi-Scaffolding Environment (MSE), an online learning environment that provides authentic assistance to learners when solving authentic problems, is presented in this paper. The authentic module principles for which an MSE can be used to assist...
Topics: Video
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Conversational Agents and Their Longitudinal Affordances on Communication and Interaction
Aaron Doering; George Veletsianos; Theano Yerasimou
Journal of Interactive Learning Research Vol. 19, No. 2 (April 2008) pp. 251–270
In this study, we investigate the effects of conversational agents on communication and interaction when used to assist participants in developing an online portfolio. Data from 52 participants were gathered and analyzed through questionnaires,...
Topics: Instructional Design, Educational Technology, Human Computer Interaction, eLearning, Artificial Intelligence, Virtual Environments
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Using Asynchronous Discussion To Support Preservice Teachers' Practicum Experiences
Aaron Doering; Marc Johnson; Sara Dexter
TechTrends: Linking Research and Practice to Improve Learning Vol. 47, No. 1 (2003) pp. 52–55
Discusses the need for preservice teachers to interact with students and describes the use of Web-based asynchronous discussion to increase the quality and quantity of English education initial licensure program students' interactions with middle...
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Analyzing Classroom Use of an Online Adventure Learning Curriculum
Aaron Doering; Eric Riedel; Cassandra Scharber; David Ernst
Society for Information Technology & Teacher Education International Conference 2005 (2005) pp. 364–368
This paper analyzes the classroom use of an adventure learning site in K-12 classrooms. Surveys of 228 respondents who used the online curriculum in 300 separate courses, 21 interviews, and three classroom observations were analyzed. Who...
Topics: Integration, Curriculum, Classrooms
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GeoThentic: Designing and Assessing with Technological Pedagogical Content Knowledge
Aaron Doering; Cassandra Scharber; Charles Miller; George Veletsianos
Contemporary Issues in Technology and Teacher Education Vol. 9, No. 3 (September 2009) pp. 316–336
GeoThentic, an online teaching and learning environment, focuses on engaging teachers and learners in solving real-world geography problems through use of geospatial technologies. The design of GeoThentic is grounded on the technology, pedagogy, and ...
Topics: Instructional Materials, Teaching Methods, Instructional Design, Educational Technology, Social Studies